Transform Project 7m

The Project option allows you to move wireframe entities to specific z heights or to wrap that wireframe around surfaces, solids, or meshes. It's almost like using a projector, and projecting an image onto something. Watch this video to learn how to...

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Transform Functions

Transform Roll 4m

Transform Roll takes existing wireframe geometry and moves or copies it along a surface or solid face, applying the geometry almost like a sticker.

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Transform Functions

Transform Mirror 10m

Learn how to use the Mirror function in Mastercam. The Mirror function can speed up your CAD work when you have left/right hand versions of parts, or when you need to create some symmetrical geometries.

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Transform Functions

Transform Offset Entity and Chains 6m

Offset tools are a fast and easy way to create geometry from existing wireframe or solids. Learn how to take advantage of these tools for creating boundaries or offsets for your programming.

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Transform Functions

Surface Flat Boundary 3m

Flat boundary create a simple best fit surface across wireframe geometry. Flat boundary is a great construction tool, but it's also useful for 3D and Multi Axis work to help with tool direction and collision control.

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Intro to Surface Modeling

Surface Revolve 3m

Creating revolved shapes is easy with the Surface Revolve tool. In this video, you'll learn how to use this feature to create a 3D solid around a central axis.

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Intro to Surface Modeling

Surface Draft 4m

Drafted surfaces are common in mold making and other complex 3D parts. In this video, learn how to create drafted surfaces using wireframe. We also have some tips for you on avoiding gaps in sharp cornered surfaces, trimming overlapping surfaces, and...

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Intro to Surface Modeling

Reflow UV 8m

The Reflow UV tool allows you to change the orientation of the U and V curves on a surface. If your Flowline toolpath is not flowing along the surface in the direction you expect it to, try using Reflow UV to adjust the angle and orientation of the U...

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Intro to Surface Modeling

3D Primitives Basics 8m

The Solid Primitives group allows you to create cylinders, blocks, spheres, cones, and toruses with a simple interface and no wireframe geometry. These basic building blocks can be useful for simple part and fixture creation.

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3D Geometry - Solids

Solid Revolve 3m

Solid Revolve creates solid models from spun wireframe geometry. Watch this video to learn how to create complex solid shapes with this useful tool.

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3D Geometry - Solids

Solid Draft Faces 4m

Adding a draft to a solid face is common in mold and die making applications. Watch this video to learn how to add a draft face, and understand how the reference face affects geometry modifications.

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3D Geometry - Solids

Solid Pattern 7m

If you have a repeating pattern of features on your part, then Solid Pattern will be a tool to remember. Charlie shows you how to use the Solid Pattern tool in Mastercam to create rectangular, manual, and circular patterns.

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3D Geometry - Solids

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